Alex logged into New Eridu on a balmy July afternoon in 2026, and the moment the 2nd Anniversary update banner splashed across his screen, his jaw nearly hit the floor. The city had transformed—neon lights flickered with a celebratory glow, and the game’s interface almost seemed to whisper, “Grab ’em while you can, Proxy.” It was the kind of update that made a veteran player’s heart race, not just for the new map or the shiny Agent re-runs, but for the sheer avalanche of free pulls tucked into every corner of version 3.1. He’d heard rumors, sure, but seeing the breakdown? Talk about a sweet deal.
Alex wasn’t the type to blindly swipe his credit card. He liked to plan, to squeeze every last Polychrome out of the daily grind. And this anniversary patch felt like the game developers had decided to play Santa in the middle of summer. So he grabbed his favorite energy drink, cracked his knuckles, and dove into the numbers—because, let’s be real, who says no to free pulls?
The Daily Grind That Pays Off
The backbone of any free‑to‑play haul, Alex knew, was the humble daily and weekly mission loop. Log in, clear a few commissions, wipe out some Ethereals in Hollow Zero, and the Polychromes would pile up like autumn leaves. Over the 42 days of version 3.1, the routine looked like this:
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Daily Missions: 60 Polychromes a day for 42 days added up to 2520 Polychromes — that’s roughly 15.8 pulls just for showing up.
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Weekly Missions: Six resets during the patch, each coughing up 60 Polychromes, giving another 360 Polychromes (~2 pulls).
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Hollow Zero: This was the real sleeper hit. Every week, clearing the roguelike mode handed out 160 Polychromes plus a Standard pull. Over six weeks, that meant 960 Polychromes (6 pulls) and 6 Standard pulls on the house.

For the truly patient, the free‑to‑play total from this loop alone sat at 3840 Polychromes, or about 24 limited pulls, alongside six extra chances on the Standard banner. Not bad for a month and a half of casual play. But Alex wasn’t finished yet.
Monthly Pass Magic
He’d been eyeing the Monthly Pass for a while— the little subscription that kept on giving. By renewing it twice across the patch’s 42 days, the math became irresistible:
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42 days × 90 Polychromes = 3780 Polychromes
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Buying two passes also granted 300 Polychromes each as a bonus, piling on another 600 Polychromes.
That’s 4380 Polychromes, or roughly 27.4 extra pulls, swelling the login reward pool from a modest 24 pulls to a chunky 52 pulls — purely from dailies, weeklies, Hollow Zero, and the pass.
Alex leaned back. If that’s not a no‑brainer, I don’t know what is.
Battle Pass and Shop Resets: The Silent Suppliers
While the daily grind covered his basic needs, the version update’s shop reset and Battle Pass promised another layer of goodies, almost as if the game was nudging him, “Go on, take a little more.”
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Monthly Update Shop Reset: The shop refreshed in August and September, each time offering 5 Limited pulls and 5 Standard pulls. Across two months, that meant 10 Limited pulls and 10 Standard pulls.
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Free Battle Pass: Even without spending, the free track handed out 5 Standard pulls.
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Paid Battle Pass (Premium): For those willing to invest a bit more, the upgraded track added 680 Polychromes (~4 pulls) and 4 Limited pulls.
Stacked together, the shop and Battle Pass contributed 10 Limited pulls (13 with the paid BP), 15 Standard pulls, and (if paid) an additional 680 Polychromes. Alex started to feel like a dragon sitting on a hoard of Master Tapes.
Treasures Beneath the New Map
The anniversary didn’t just rehash old zones; it unfurled a brand‑new region begging to be explored. Alex lost himself in its neon‑soaked streets, chasing treasure chests, unraveling side quests, and deepening his trust with Agents. Every corner held a little Polychrome surprise.
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Map Exploration: Hidden chests and puzzles yielded 495 Polychromes (~3 pulls).
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Quests: New story and side missions coughed up 300 Polychromes (~2 pulls), plus 1 Limited pull as a quest reward.
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Agent Trust Quality Time: Taking it easy with his favorite Agents turned into 320 Polychromes (~2 pulls).
Altogether, this adventure side of the patch added 1115 Polychromes (about 7 pulls) and 1 Limited pull to the tally. These numbers might jitter a bit in practice—some achievements are trickier than they look—but the ballpark was solid.
Events and Anniversary Fanfare
Now came the main event. Version 3.1 didn’t just lean on routine; it threw a parade of limited‑time festivities and endgame resets at players. Alex could almost hear the game shouting, “Happy Anniversary!”
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Anniversary Exclusive Gifts: A straightforward, no‑strings‑attached 1600 Polychromes (10 pulls) and a generous 20 Limited pulls landed in his mailbox.
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Version Exclusive Events: Mini‑games, login bonuses, and special missions combined for 3620 Polychromes (~23 pulls).
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Shiyu Defense: With three full resets during the patch, each clearing of this rotating challenge granted 780 Polychromes, totaling 2340 Polychromes (~15 pulls).
- Deadly Assault: Three resets of this brutal test added another 300 Polychromes each, netting 900 Polychromes (~6 pulls).
Collectively, the anniversary fanfare and endgame cycles showered players with 8460 Polychromes (about 54 pulls) plus 20 Limited pulls. Alex stared at the screen. That’s… a lot of tries for that new limited Agent.
The Grand Total: A Proxy’s Dream
After stacking all these sources, Alex barely needed a calculator. A rough tally for a purely free‑to‑play Proxy looked like this:
| Source | Limited Pulls | Standard Pulls |
|---|---|---|
| Daily, Weekly & Hollow Zero | ~24 | 6 |
| Shop Resets (2 months) | 10 | 10 |
| Free Battle Pass | – | 5 |
| Map Exploration & Quests | ~8 | – |
| Anniversary Gifts | 30 | – |
| Version Events | 23 | – |
| Shiyu Defense | 15 | – |
| Deadly Assault | 6 | – |
| Total F2P | ~116 | 21 |
And for those who grabbed the Monthly Pass and Premium Battle Pass, the numbers swelled even further, with easy access to well over 130 limited pulls. Not a single swipe of the bank card—just smart play, a little patience, and the game’s anniversary goodwill.
Alex finally closed his spreadsheet, grinning. The 2nd Anniversary update wasn’t just a celebration of New Eridu’s story; it was a love letter to its players, stuffing their inventory with enough free pulls to make any Proxy feel like a VIP. Whether someone chased the newest limited Agent or rounded out their squad with Standard banner staples, version 3.1 had their back. And if anyone wanted to push those totals even higher without breaking the bank, grabbing discounted Monthly Passes and Battle Pass upgrades through Enjoygm turned an already generous patch into an outright steal.
So, here’s to 2026, to anniversaries, and to the quiet thrill of pulling a coveted S‑rank without spending a dime. Happy hunting, Proxies.