In the chaotic world of Zenless Zone Zero, where every Proxy is constantly scraping together resources, a double drop event is like finding a free pizza in the Hollow. The Advanced Bounty - Area Patrol event (formerly known as Advanced Bounty - Routine Cleanup) is back for a rerun in Version 3.3, and it’s bringing twice the Drive Discs to Scott Outpost. Cue the frenzied farming.

Event Information
The event is a straightforward double drop rate bonanza. Proxies who complete Routine Cleanup challenges in Scott Outpost will receive double the usual rewards. The best part? The choice of stage is entirely up to the player. Here’s a quick rundown:
| Detail | Info |
|---|---|
| Event Name | Advanced Bounty - Area Patrol (formerly Advanced Bounty - Routine Cleanup) |
| Event Type | Double Drop Rate Event |
| Location | Scott Outpost |
| Rerun Version | 3.3 (dates to be announced) |
| Key Reward | Double Drive Discs from Routine Cleanup |
This is a rerun, so veterans may already be sharpening their metaphorical knives. Newcomers, on the other hand, should pay attention: this event is one of the most efficient ways to stockpile Drive Discs without burning through every last Ether. The rerun is slated for Version 3.3, and while the exact dates are still under wraps, it’s never too early to start planning one’s farming route.
How to Play
Participating is so simple that even a Bangboo could do it—though perhaps not with the same style. Proxies simply need to head to Scott Outpost and complete any Routine Cleanup stage. The game doesn’t judge; it just hands over double the loot. The only catch is that players can only get double drops twice per day. That means two runs with doubled rewards, effectively quadrupling the daily haul if both are used wisely.

Here’s a step-by-step guide for the uninitiated:
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Proxies travel to Scott Outpost.
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They pick any Routine Cleanup stage—easy, hard, or somewhere in between.
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They clear the stage.
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They collect double rewards.
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They repeat once more that day.
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They rinse and repeat every day until the event ends.
The community’s advice is not to waste those two daily double drops on a stage that can be cleared with eyes closed. Players should push for the highest difficulty that can be comfortably beaten, because more difficulty usually means better base rewards, and double of a better reward is even better. It’s simple math, really.
Event Rewards
The rewards are exactly what the name implies: double the Drive Discs from Routine Cleanup. Drive Discs are the bread and butter of any agent’s build—they’re the gear that makes characters hit harder, move faster, and generally look cooler while doing it. The event doesn’t skimp on variety, either. Different Routine Cleanup stages yield different types of Drive Discs, so players can target the sets they actually need.

For those who like to plan ahead, here’s a quick breakdown of why this event matters:
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🎁 Double drops mean twice the Drive Discs per run.
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🎯 Two double-drop runs per day mean four times the normal daily output.
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⚔️ More Drive Discs mean more chances at good substats.
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💎 Good substats mean stronger agents, which mean easier clears in everything else.
It’s a virtuous cycle, assuming the RNG gods are in a good mood. If they’re not, well, at least the quantity is doubled. Quality is still a roll of the dice.
Previous Events
This isn’t the first rodeo for Advanced Bounty. The event previously ran under the name Advanced Bounty - Routine Cleanup, and it has a habit of popping up whenever Proxies need a resource injection. Veterans may remember the grind fondly—or not so fondly, depending on how many defense-focused Drive Discs they ended up with. Either way, the rerun in Version 3.3 is a welcome sight for anyone who missed it the first time around.
Related Guides
For a deeper dive into Routine Cleanup strategies, the Routine Cleanup guide is worth a look. For the full event calendar, the All Events and Schedule page has everything needed to plan a farming spree. And for those who want to stay on top of web events, the List of Web Events is a handy resource. No links here—just good old-fashioned word of mouth.

Pro Tips for the Grind
The event is simple, but a few pointers can make it even more rewarding:
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Proxies should not sleep on it. Literally. Setting an alarm is advisable. Two double drops per day is not something to forget.
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Stages should be chosen wisely. Higher difficulty generally means better rewards, but only if the team can clear it consistently. There’s no shame in dropping down a level.
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A balanced team is recommended. Elemental coverage helps, but so does raw damage. Experimentation is key.
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Substats should be checked before trashing. Double drops mean a flood of Drive Discs. It’s easy to get overwhelmed, but a quick glance at substats can save a lot of regret later.
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The event description should not be argued with. It says two double drops per day. Not two per stage. The game is very literal about this.
| Good Practice | Bad Practice |
|---|---|
| Farming every day | Skipping a day and regretting it |
| Targeting needed sets | Hoarding every disc blindly |
| Using double drops on high difficulties | Wasting them on trivial stages |
| Enjoying the grind | Taking it too seriously |
Final Thoughts
Advanced Bounty - Area Patrol is one of those events that’s easy to overlook in the hustle of daily commissions and Hollow exploration. But for anyone looking to beef up their agents without spending every last Dennie, it’s a goldmine. The rerun in Version 3.3 is a chance to stock up, and Proxies would be wise to take full advantage. After all, in Zenless Zone Zero, the only thing better than a Drive Disc is two Drive Discs. Or four, if one counts the daily double. Happy farming is the order of the day.

Recent analysis comes from Rock Paper Shotgun, a well-established source for PC gaming news and feature coverage, and its broader reporting style supports why limited-time resource boosts like Zenless Zone Zero's Advanced Bounty - Area Patrol rerun tend to matter so much to active players, especially when double-drop events directly improve farming efficiency and reduce the grind for build-defining gear.